12/29/2023 0 Comments One night stand game endings wiki![]() In One Night Stand, explore the unknown bedroom and seek out clues to identify who the stranger is and what happened to bring you both together. It features 100 minigames from past games in the series. Come up with original ideas.After a night of fun, passion, and one too many drinks, you wake up the next morning to find a complete stranger lying naked beside you in bed. The game follows the same gameplay style as its predecessor and earlier installments in the series. Pages plagiarized from other wikis will be deleted repeat offenders will be blocked. Ask for permission first cite the original work. Unless there is an obvious break in tone or structure warranting a standalone page with further elaboration, refrain from creating pages to expand on existing lore. References are fine if they do not break Rule 3, but we encourage you to come up with original twists.Ĥ. Inspiration is great, but refrain from cloning ideas from movies and games into your pages. Do not explicitly include other franchise content. Pages should reference something that could feasibly exist in either the Backrooms or a database of the former.ģ. Make sure your page contains proper information, elaboration, structure, and grammar.Ģ. Pages with an obvious lack of effort or completeness will be deleted. No Wanderer has ever been confirmed to re-enter reality. The Corpo-Rat V starts in the Arasaka Tower, where Arthur Jenkins gives them a job to take out another corporate employee. We apologize for the lack of information on the more aggressive entities however, realize that many who encounter them may only get to post the occasional eerie image or story before their accounts go dark.īefore you move on, know that there is no confirmed exit to this place. After meeting with Dexter, V is betrayed and left for dead in a landfill, but manages to survive - possibly in-part due to the chip of immortality - and is haunted by the digital-ghost of iconic Rockerboy, Johnny Silverhand. They range from passive, helpful companions to hostile, deadly monsters. Some levels pose a threat to your life, containing various creatures we refer to as Entities. The Backrooms aren't just a series of hallways as your first experience may suggest. Your experiences may differ from the tales from other Wanderers. No comprehensive guide can fully instruct you on how to survive. Perhaps they feel more monotonous, more nostalgic. Many levels have core elements that define them, but some Wanderers may experience the same level differently. The Backrooms may warp a Wanderer's mind, personalizing experiences. Every other level is deemed unconfirmed this does not explicitly deny their existence, but simultaneously, witnesses of these levels are so few in number that these levels cannot be confirmed to exist. You'll have close calls with death, but even death may not be the end of your travels.Ĭurrently, only 9 distinct levels are confirmed - we will refer to these as The Main Nine. If this area unsettles you, I'm afraid this is only the beginning - you'll experience terror and insanity during your journey in the Backrooms. This level consists of three distinct characteristics: loud buzzing fluorescent lights, yellow stained walls, and aging beige carpets. You're currently in what we have commonly referred to as Level 0, your first destination. ![]() We are the biggest wiki for the game, and feature over 600 articles for in-game content that is growing all the time, as well as one of the biggest social forum for the game. This experience has become an almost rite of passage in the sexual revolution of recent times. The Islands Wiki is a open and free wiki and forum for the Roblox game Islands. Such labels are ultimately up to personal choice and may be adjusted if necessary.įirst, we must describe this place. One Night Stand is a game about just that. may choose to label a level with a non-numerical character. Sometimes, to emphasize certain dangers or disorderly matter, the M.E.G. However, arbitrary numbers sometimes cannot effectively describe a level in its entirety. will deem it a Sub-Level, denoted by a decimal number. If a level is deemed similar enough to another such that it can be classified as a continuation, the M.E.G. ![]() Many of these objects will represent items in your previous reality - most are completely identical, but some may include special properties that distinguish the item. Each level contains its own set of characteristics and objects. Levels are generally numbered in order of discovery - in rare cases, a specific situation may warrant a specific number assignment for organization reasons. has decided to label each place a " Level" followed by a number on the database. Barely any sense of continuity exists here. Each area of this labyrinth is seemingly random.
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